|
Please Note—This Review refers to Sonar 4.
Rejoining The Fray
When I sat down at the computer for this most recent exploration of Cakewalk’s
new Sonar production software, it was with a bit of tentative apprehension.
I have taken recently to filling the ever shrinking cracks in my teaching schedule
with a burgeoning supply of song material and musical ideas, so taking the
time to simply wander the halls of a new software high school promised to rob
directly from the little creative time I have been able to set aside. Fortunately
for me, I was so wrong about that now I plan to leave my computer up and running
(with Sonar) on days that I work from home so that in a flash of inspiration
I can get my music recorded more quickly and completely than I ever have before.
Pretty positive start, eh? You better believe it. Opening Sonar to me has
always felt like putting on an old favorite t-shirt, sort of comfy and familiar
and since I have noted the basic look of the program and feature set in past
reviews of former versions, this one focuses on the new stuff.
“Mel, Kiss My Bits” (The Other Kind of Working Flow)
This version of Sonar did not make a staggering transformation in appearance
although something about it, perhaps the color scheme, made it look a little
more muted and seductive. Or, it could have been the glass of wine I had while
mixing. In any case, this version specifically addressed some of my frustrations
that had generally led to my reliance on other means besides software to capture
my musical explosions of the moment. When you are a song writer with limited
time, it is nothing short of ease of use that can make or break a software
recording experience. There is nothing in the world more frustrating than losing
your inspiration to wrestling with the technology that is supposed to be helping
you out. Many a compatibility issue and computer crash has led me to the thought
that we might be better off going back to making music with washboards and
jugs and letting the passing breeze claim the tune. Fortunately for Cakewalk
(and me) this last experience led me not down that same path.
So what’s new pussy cat? At the risk of repeating myself…let’s
start with looping. Recording via looping of song segments and using pre-constructed
loops (Acid or otherwise) has become one of the quickest means of generating
the basic foundations of a sequenced song. Sonar supports looped recording
of audio into separate tracks so you can throw down a bunch of variations of
your four-bar bass line in no time flat and then audition them to see which
you like best. I find this particularly useful for recording vocalists (yours
truly included) who need a couple of run-throughs before the phrasing or pitch
is nailed to the pocket. Just set the loop points and start singing. This also
adds a new dimension to the old engineer ploy you probably have heard before…”Yeah
I’m just gonna let the track run for a minute…sing along for practice”…engineer
secretly hits record button just in case something magic falls out onto the
mic. Now you have that many more chances to capture the best performance. The
MIDI loop recording works equally well, as you can imagine, though I haven’t
found a way to stop the echo of MIDI data recorded on each take through the
loop as you move to the next track.
Loop editing of preexisting material has, in my estimation, taken more time
than it was worth in the past. With the tremendous volume of great audio out
there by companies like East West, Big Fish and others, it seemed like a better
investment of time to just keep searching for the perfect loop rather than
try to doctor a near suitable one. Sonar takes us a big step closer to fixing
that problem by use of an Enhanced Loop Editor. I can’t count the number
of times I found a four bar drum segment that was great except for one too
loud or poorly pitched snare hit. The old fix was a trip to Cyclone DXi to
replace the offending note altogether, but that meant sequencing Cyclone as
another played instrument in the song. Changing the pitch of a looped guitar
riff midstream was an even bigger headache, requiring either reprocessing the
audio or laying down pitch markers every few breaths. This tedium is no longer
necessary with Sonar’s new slice by slice volume and pitch envelopes.
No more sacrificing the ease of slip stretching your loop Acid-style as far
across the song as you need it to go in order to get the functional flexibility
you may require from your loops. I am pretty demanding of mine.
Back On Tracks
Keeping like tracks together in sequencing software had also been a frustration
for me in the past. Once upon a time I used to take the time to manually color
coordinate the vocal tracks, rhythm tracks, etc… That way, if I needed
to move one from the bottom of the heap to the top for viewing purposes I wouldn’t
immediately lose it to my failing vision…tiny computer budgets equal
tiny screen sizes. The new Track Folder brings a quick and easy end to this
headache, by allowing you to store and view multiple tracks in one condensed
track slot. The folder additionally allows you to record arm/mute/or solo all
tracks in the folder with a simple mouse click without losing individual control
over any one track. This is great for quickly isolating instrument groups in
the song that need fixing; the entire drum array for mixing purposes or a slightly
out of tune horn section that is rubbing the song the wrong way - for example.
Part in parcel of this work flow booster is the ability to draw fades and slip
edit multiple tracks at once. Horn players in your session cut off a pad at
different times? No problem, just draw a fade across all tracks so they end
at the same instant and presto, you just saved yourself thirty minutes of union
wages to keep them rerecording their parts.
The Track Comping feature has to be one of my new favorites for this program.
Protools LE users (as I have become in recent history) know how crucial comping
of single tracks can be as audio reproduction stops at the magic number 32.
In Sonar, you have the option of the tradional overlapping clips or you can
explode the comped track into individual clips. This way, you can easily see
exactly where your clips cross, fix cross fades, and quickly eliminate unwanted
audio data from takes previously buried from view by the primary clip. Super
addition and without the limit of any number, magical or otherwise (so long
as your processor can handle the work).
“How about the big picture?” you ask. “How about the big
picture in a miniature view at the top of your screen?”, I reply. Viewable
at the top of the track window is a new Complete Project View of the beginning
of your tracks to the very end. On that slide is an adjustable window which
directly reflects what it is you are viewing in the track pain. While I like
the idea and it works sure enough, I had trouble getting used to adjusting
the window to see what I needed to and wound up reverting to the good ol’ navigation
buttons on the bottom of the track pain. Call me an old softy.
Freeze Sucka!
For those of us with limited space and setup time, the use of virtual instruments
and there accompanying user templates have galvanized the recording process
and opened tremendous sonic opportunities. Cakewalk saw to this with complete
DX support and a very functional VST wrapper bundled with the last Sonar incarnation.
The big pain in the booty always came when it was time to take the sound from
those usually multiple virtual instruments and turn them from MIDI playback
into editable audio tracks. If you are fortunate enough to have a soundcard
(or more) with lots of I/O, the cost of this conversion in Sonar was the time
it took to bus the sound out of your machine and back in through the soundcard.
If you I/O options are limited, the process became considerably more complex
with step by step soloing of the instrument and routing and rerouting till
you were dizzy. Mercifully Sonar caught up to Cubase and the other big PC sequencing
beasts on this front by introducing the Synth Freeze option. This function
quickly manifests the audio produced by the V.I. into an audio track. “Quick
freeze” and Quick Unfreeze” functions make toggling back and forth
between the audio and MIDI version a cinch. A “Full Unfreeze” is
also available and necessary should you decide to make a drastic change to
the instrument’s playback like adjusting the BPM of the entire song a
few pulses. (Obviously the MIDI would follow the tempo where the audio would
not). Turning a few bars of frozen synth tracks into equally malleable groove
clips can be a real power saver if you are prone to running several instruments
at once and processing with effects at the same time.
Speaking of synths and virtual instruments, one of the goodies included in
both versions of Sonar 4 is Roland’s TTS-1 - a multitimbral, General
MIDI-2 synth with a complete battery of good basic sounds that we have come
to expect from Roland. I found the interface easy to use and the drum module
especially user friendly to get just the right sound for the cymbals and hand
claps that I used to spice up my rhythm track loops. For someone buying into
the world of song sequencing for the first time, this instrument will prove
a great tool for basic tune construction and learning the soft synth ropes.
TTS-1 has 256 sounds and 9 drum sets, with customizable presets of course.
Every sound is tweak-able and it comes complete with its own reverb, chorus,
and EQ. And just to make sure that you don’t waste time deciding whether
or not you’ve found the right sound for your song, each channel has an
audition button that plays the patch in a musical phrase much like the Korg
Triton’s audition button so you can hear the tone in a musical context.
This is a pretty nifty feature and is accessible from both the main instrument
view and the independent channel editing window.
Ahhhhhhhhh…dio
For the audio that is not MIDI/DXi generated, there is a considerable array
of audio bending options not the least of which is flexibility provided by
the clip creation tool which allows you to treat audio segments you have recorded,
the same way you can treat loops – complete with beat slicing and the
aforementioned pitch and volume control by slice. The standard (but sonically
improved from Sonar’s last version) time and pitch stretching processing
tools are included.
Sonar is set to deliver and export audio in a veritable slew of industry standard
audio formats from MP3 to lossless conversion to Windows Media Audio 9 (WMA).
For those who need to go straight to disk for immediate A&R distribution – and
good luck to ya, Cakewalk employs POW-r Dithering algorithms (the same used
by ProTools) for converting 20, 24, and 32 bit stuff to CD standard without
introducing noise to muck up your pristine tracks. The CD I burned sounds pretty
good on the car stereo if I do say so myself.
The Producer version of Sonar comes with some great third party goodies that
make the audio experience that much more enjoyable. The Sonitus FX
suite became
a quick and tasty fix for shaping my sample audio during my test drive of the
program. Though the included cakewalk effects are adequate for a song writing
tool, my ultimate speedy mix would not have sounded half as colorful or even
a third as punchy without the Compressor and EQ included in the FX suite. The
presets actually needed only a bit of tweaking to get the proper touch for
my pop tune de jour. The other great inclusion bears the name of famed reverb
Lexicon. Halls, chambers, rooms and plates, all deliciously wet sounding are
at your fingertips with the Pantheon Reverb. My very dry drum loop, never would
have cut it without dipping it in the Kick Drum hall to the tune of near 10%.
Sonar’s very complete new console view (debuted in Sonar 3) makes assigning
these effects and routing them a snap without ever having to leave the main
track view.
Oh Crap, We’re Surrounded!
Ok, ok, ok, everybody’s talking about surround sound. Clearly one of
the newest defining terms of professional excellence in the software mixing
world is the capability to take your song into a virtual surround environment.
I am not quite up to speed there myself, and frankly may not be there for sometime,
but when I’m ready…Sonar is already there. For those of you who
already live and breath in a heightened surround sound environment, there are
some really great features embedded in Sonar 4, such as the Surround
Panner which gives you an impressive control over the spatial center of your sound
(and is also fun to play with star-wars-style if you have a joystick). 30 different
surround configurations are available and thankfully none of us will have to
give up our favorite stereo effects when we make that leap into the future.
This is due to Sonar’s Surround Bridge, which allows you to magically
use any stereo effect in surround (stereo versions of the Pantheon and Sonitus
compressor come included with the Producer edition). So Cakewalk may be playing
a bit of catch up to Nuendo on the surround front, but they are doing it without
giving up the quality of control at a price that is considerably less painful
than the competition to someone on a teacher’s salary.
For Score…And It Seems Like Seven Years Ago
My cousin has been asking me politely me to score his independent film for
what seems like years. Fortunately in my procrastination he has had other,
projects to work on while I waited for a tool I could use without racking my
brain on a serious learning curve. Well, S4 provided me with the perfect opportunity
to give it a shot, or rather it destroyed my excuse to keep putting it off.
Working tracks against the film was as easy as importing the video from Sonar’s
file menu (the program supports QuickTime, Windows Media Video with 5.1 Surround
Sound, and AVI with 5.1). It took a minute to load up, of course but there
at the end of the trip was the video laid out in miniature Video Thumbnails across the top of the sequence. Those little snap shots (though they seemed
to slow the machine down considerably) made it very easy to scroll through
the film and plot out the starting and stopping points by way of markers for
the movements to be written. Then, it was a simple matter of arming a MIDI
track to throw down a keyboard sketch that I can return to flesh out in detail
sometime…later…sorry Scott, see ya at Thanksgiving. Naturally an
actual running version of the film is viewable with SMTPE whether or not you
choose to view the thumbnails. And when the movie is done, we’ll be able
to export to any one of several formats (MPG, AVI, MOV). To the best of my
knowledge, no other program besides Pro-Tools can do this right out of the
box. Sonar 4 also allows you to encode Quicktime movies and comes with a version
of Quicktime software ready for installation. Good stuff.
Summary
So what struck me initially as a possible stretch of my available creative
time actually wound up being one of my more productive solo sessions. Over
the 10 hours I spent in the program, Sonar’s new features allowed me
to track and mix an entire tune (preliminarily), start tracking the meat and
potatoes of another song and sketch the scoring of a soon-to-be-hit film. My
favorites in a nutshell are the workflow boosters in this version (primarily
the track organizing and cross track editing functions) and the third party
Sonitus and Lexicon inclusions. Nothing about the program bugged me significantly
though if somehow Cakewalk could manage a straight AIFF export from the file
menu, I would be impressed. But there, of course, is the issue of who belongs
to what audio format and I didn’t come here to start a fight. In any
case, for the price, Sonar in its Producer form is hard to beat. It has virtually
all the bells and whistles of the biggest of the competition and even some
they do not. (For those that I did not mention, feel free to check out the
full feature set at www.cakewalk.com or
the audioMIDI.com product
description). In my estimation, it is well worth the cost of admission to see
what this production
animal can do for your creative juices.
Check Out Sonar 4 Producer Edition Here.
Have more questions about this product? Please write us here.
Or to be kept informed of all the latest news, reviews, articles, and more, click here to subscribe to the audioMIDI.com newsletter.
|