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Manipulating Voice

By Brent Hoover
brent@audioMIDI.com

October 18, 2001

 

Okay, you’ve got some vocal tracks down. Through the extensive use of candles, mood lighting, and some encouragement, you’ve managed to record (and maybe sing) a vocal take that captures just the right emotion. That’s the hard part. So what now? What can be done to make the most of your voice recordings?

Well, a lot really, and actually now more than ever. Digital audio has really allowed people to manipulate voice recordings in ways they could not dream of before. And that I believe, in many ways has allowed singers to worry more about capturing the right feel of a take rather than just hoping for one that’s in tune all the way through. But what exactly can be done and how? I cover what I believe to be the three major ways that one normally manipulates voice, fixing, enhancing, and adding.

Fixing — or "Making the best of a good situation"

I would honestly like to know if any record in the Billboard Top 200 (not counting live records) has a voice recording which did not have at least some "correcting" going on. I doubt it. Pop records (and by this I mean all popular records in all genres) rely on vocals for a lot of their appeal. And people of my generation or younger have been raised on records with "flawless" vocal recordings. So what are the ways that people correct vocals? Let’s look at a few, some high-tech, some not so.

"Comping"

This is by FAR the most common technique employed for enhancing performance and has been in use long before digital audio, however Digital Audio Workstations were made for this type of work. Comping is basically the technique of recording several takes of a vocal performance and taking the best parts to create one unique performance. This differs from just punching in to fix parts in that the vocalist will perform the entire parts all the way through. Often it goes beyond just making sure that one take is in pitch, but goes to which take has the best emotional turn of phrase. I spoke to an engineer who had worked on all the Chris Isaac records and he said it was not unusual for Chris to do 100 takes for each song.

"Popping ‘P’s"

Also often called "plosives", these are caused when certain consonants cause air to flow over the mike in such a way that creates noise. These can happen even when care is taken to employ limiters and pop filters. Sometimes they can be fixed by careful editing of the waveform. Plosives often produce a clipped waveform that can be redrawn in without affecting the sound tremendously. You can also sometimes edit the errant part out if you are careful to take a small enough piece and you replace it with silence or a non popped ‘P’. Often the best solution is to just retake the vocal part.

Sibilance

This is that hissing sound that can be produced especially when the material contains a lot of ‘s’s. This is usually fixed by employing a de-esser. (I bet you’re thinking, "wow, what a surprise"). A de-esser is usually a dedicated frequency specific compressor that focuses in on that part of the frequency spectrum where esses hide. However, any multiband compressor can be used to the same effect. Basically, whenever anything in that frequency range gets louder than the rest of the material it is compressed, meaning just the sound in that frequency is turned down, just for that moment. It accomplishes the same thing as if you used an EQ and turned down that range by just the right amount at just the right time, if your hands and your ears were fast enough.

Although Deessers are usually fairly simple to use, care must be taken to use only the amount that is necessary to fix the track lest you remove high end "sparkle" from the track making it sound dull. It is also a good practice to only employ it on the section of the performance where it is needed.

An example of a hardware de-esser is the Focusrite VoiceMaster and an example of a software de-sser is the Renaissance DeEsser in the Renaissance Collection 2.

Pitch Correction

Here is where we have seen big advances over the last couple of years. New software has allowed engineers and producers to fix small (or even large) intonation problems without affecting the rest of the performance. This can be done automatically by defining a preset scale to correct to, or manually to going in and fixing particular notes. This manual method has also unleashed the now famous (or infamous) Cher "Believe" effect where pitch correction software was intentionally overused. However, normally pitch correction can be done so it is unnoticeable, but extreme care must be used to apply the effect properly to avoid noticeable artifacts.

Here are a few tools that allow you to do pitch correction:

  • Antares AutoTune — really the only kids on the block until recently, Autotune by Antares revolutionized the way people thought about pitch correction. AutoTune is a plug-in that is available in most formats, so you can probably use it within whatever Digital Audio application you are using now. AutoTune comes in 2 flavors, the LE version which only allows you to do automatic pitch correction, which I have found to be quite enough in most cases, or the full version. The full version allows you to manipulate individual notes. Another feature is that because the process of removing errors in intonation often removes vibrato, you can add back in vibrato and adjust the width and timing to make it realistic. And of course nothing prevents you from adding vibrato to tracks that don’t need pitch correction. Antares also makes a hardware version of Autotune for people who prefer their software to come in a rack mount box.
  • Celemony Melodyne — While Melodyne can do much more than pitch correction, it does pitch correction extraordinarily well. Like the full version of Autotune, it allows you to manipulate individual notes, but unlike Autotune it treats vibrato and pitch as separate items, so you can correct the pitch of a note without affecting the vibrato. Melodyne also accounts for transitions between notes that when a singer "swoops" up to a note (a glissando for the educated among you) this is also allowed for and not "corrected". For pitch correction, Melodyne is an outstanding tool, however, it is not a plug in, so you must extract any audio you wish to process, process it in Melodyne, and then place it back into place. Although I found this relatively easy to do, there may be many situations where this is simply not practical.
  • Spectral Design Voice Machine — While I am not personally familiar with this product, it does purport to have many of the pitch correction features of the previous products, and it is by far the least expensive. For an in-depth review of this just released product check out Ian Bruce-Douglas's or Miriam Kolar's review.

Profanity Removal

Admittedly this next tip may have limited appeal, but since I use it regularly, you may find it useful. Hip-hop lyrics often contain a lot of profanity that must be removed before it can be played on the radio or sold at Walmart. Sometimes a "clean" version will be sung/rapped, sometimes it won’t. When it isn’t, it is the responsibility of the producer to create a clean version and here is what I do. I create a sampler instrument with the sound effects I want to use to cover up the offending words (this is much more musical than just "bleeping" out the words). Then I sidechain a compressor to this instrument so that when this instrument plays the vocal track (often on a bus) is turned all the way down. This technique is called "ducking" and is often used on kick drum/bass to increase the amount of "tightness". Then I can "play" the sound effects so that they fit in with the rhythmic flow of the song. And I don’t need to save another version of the song, when I want to have the original "unclean" version, I just mute the sound effects track.

Enhancing Voice — or "you can’t have too much of a good thing"

So now your track is perfect, in tune, just the right notes held for just the right amount of time. What can you do to "flatter" that vocal take and to make the most of it? Here are a few tips:

Doubling

Ok, this is the ultimate low-tech tip, which a lot of people already know, but it is also one of the most effective. The same performance is sung twice and both performances are played, often with one lower in volume than the other. Often it is more effective if sung in a different "voice" (e.g. softer, louder, with more breath, etc). Of course, if you had to spend a lot of time correcting the vocal take this may not be a simple as it sounds, but doubling produces a very nice, and very natural "thickening". Now some of you with digital workstations may think, "I already have one perfect take, all I have to do it cut and paste and bingo, there’s my double". Good thinking, but unfortunately, incorrect. Takes that are exactly the same will not produce a nice doubling effect but will just give you a chorusing effect, which can probably be better accomplished with a chorus or delay. Many popular vocalists "sound" is defined by how they layer their voice in the studio.

Reverb

Again, not exactly a news flash for a lot of people, but such a big and important concept that it is too much to cover here. Let me just say that for vocal-centric music like Country and R&B, marrying the correct reverb to your vocal take is one of the most important decisions you can make. Just remember that about 80% of what you hear in the real world is reflected sound, so don’t think of Reverb as an "effect", but as part of the instrument. One thing to consider as well is the "emotional proximity" of the voice. Vocals that are meant to be intimate should be relatively dry to produce a "close up" effect, so it sounds like the singer is right in the room with you. Vocals which are "bigger", should have a larger room applied to them so the illusion is more of seeing a performance in a large concert hall.

Chorus/Delay

Proper amount of chorus or delay can produce some nice and natural effects. I find that very slow and very light chorus or delays between 20 and 40ms can produce a nice effect without sounding effected.

Compression

Compression is usually critical to a vocal mix to make sure that the vocals "sit" in the mix, meaning they don’t sound separate from the rest of the music. Remember also that compression will enhance the highs and lows of anything being compressed, especially the lows, so if want to bring out the low end in a voice, compression can be a handy tool. Also, many analog compressors can add "warmth" to a track by increasing the quantity and the quality of the midrange. Vintage compressors like the LA2A or 1176 are renowned for their ability to add warmth to tracks, and much of the same effect can be produced by their software cousins. Take a look at their much easier to find and significantly cheaper software reproductions produced by Bomb Factory or Universal Audio on their powered Plug-ins card.

Adding — "dialing in the shoop in the shoop de woop de woop"

Now that your lead vocal is rich, thick, warm and perfect, it’s time for a little company. The history of Pop music would be a much colder and darker place were it not for the "ooooh"’s, "ahhhhh"’s, and "That’s right sister"’s of the backup singers. And in the current round of R&B and girl/boy groups, the line between lead and backup vocals has become blurred, much of the lyrics are sung in 3 or 4 part harmony. So what do you do if you’re just Beyonce, with no Kelly and Michelle around? (or Diana with no Mary or Florence for you older cats)

In steps technology. Here are a few tools for creating rich background textures:

  • Celemony MelodyneBy far the easiest and most powerful of all the tools is Melodyne. My complete review of Melodyne itself is available here. Melodyne is to vocals as the word processor is to words. You can create background vocals in any amount and in any configuration up to however many tracks of audio your system supports. You merely cut and paste your original vocal track and edit these copies to be whatever you want, in time, pitch, vibrato or formant (see Ian Bruce-Douglas’ review of Voice Machine for an excellent explanation of formant). Whatever you can imagine you can do. The upside: complete flexibility, the downside: no presets. You need to musically be able to work out the harmonies; Melodyne does not give you a "head start".
  • Spectral Design Voice MachineDesigned more specially for just creating harmonies is Voice Machine. It allows you to use one voice as the key and create harmonies by playing midi notes on a keyboard. This method is unarguably faster than working with Melodyne that requires you to export your audio. The price of Voice Machine also may make it more attractive to people who may not require all the power that Melodyne provides.
  • TC Helicon Voice Prism The Voice Prism from TC Helicon is hardware box that provides features similar to Voice Machine, plus a Mic Pre, a compressor, EQ, Gate, and Effects. By far the most complete as it obviously provides features that no software can provide, it also has extensive capability for creating harmonies, either using presets, or by creating melodies using a MIDI keyboard. We did not receive our test unit in time for a hands-on review but based upon the specs and the review in Pro Audio Review, this is an impressive unit that is both easy to use and powerful. Check back soon for our complete review.

If you have any questions or comments about Voice Manipulation, please email me at brent@audioMIDI.com

 

 

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